Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Mta_Donny

Pages: [1] 2 3 ... 6
Off Topic / Re: Wrong Way KCM Driver.
« on: October 15, 2017, 08:28:24 AM »
Hmmm. I wonder if he was drunk?  :-X

Vehicle Modifications / Gillig Advantage CNG-ZF Power-train
« on: October 12, 2017, 08:14:54 PM »

Transit Discussion / Re: Fictional Transit Systems?
« on: October 11, 2017, 11:05:45 PM »
Fictional Kingston Metropolitan Transit Authority

Off Topic / Re: Do You Have YouTube?
« on: October 06, 2017, 12:43:33 PM »

Vehicle Modifications / Re: Santa Cruz Metro New Flyer Repaint
« on: September 27, 2017, 12:33:23 PM »
Santa Cruz Metro New Flyer Repaint;sa=view;down=12

This repaint download is the paint scheme of Santa Cruz Metro that was created in 1998 on their first low floor D40LF's and currently on their now retired 1990's Gillig Phantoms, 1998 D40LF's, 2002/2008 C40LF's, C40LFR's, and their 2013 XN35. The number on this bus is #2203, along with 2204 and 2207 which was sadly the one of the first 2002 New Flyer C40LF's that are now retired.

The pack has been updated. The white paint is now a bit grey, and on the highway 17 express version, it now has some decals.
C40LF also has decal on CNG compartment.

Link to Auction page of #2203

On google maps you can see #2203 on Route 71 heading to Capitola
(Which was the route I used to ride on)

R.I.P #2203,#2204, and #2207

-Do not claim this as your own work
-Credit me if you share(the repaint is free,so just share the link of the repaint :P )
-Enjoy the repaint
(To make it more real, use the New Flyer Powertrain mod DD50/Allison and Cummins ISL-G/Allison Specs)

I just got told attachment unavailable :(


I'd have thought that lowering the fares instead of hiking them would make more sense. That way you could encourage more people to ride the bus instead of drive. Just my theory though

General Support / Re: Direct 9 error
« on: August 23, 2017, 06:16:46 PM »
After a while of playing OMSI I keep getting these Direct9 errors. Ive already applied the 4 GB patch multiple times now, however, I dont think a lack of memory is the problem. Heres the logfile:

It might not be on your end. As far as I can recall OMSI 2 is a 32-bit game and only uses one core instead of two or more. 4 g patch will help it utilize all the cores to an extent. You might also wanna check to see if other background programs could be running at the same time you're running the game.  What are the specifics of your graphics card? Also is it an onboard one?

Add-On Vehicles / Re: New Flyer D60HF Galaxy (WIP)
« on: August 13, 2017, 10:44:29 AM »
Haven't updated you guys in a month, but quite a bit has been accomplished. One being the infamous Windshields. They don't exactly replicate the actual bus (it being really curved and bootiful) But I've got it to where it doesn't look terrible until i continue to play around with it a bit more. Wheels have been added in, quite fancy. As of tonight, August 13, 2017 I've started on the bellows for the articulation. So once i continue finishing up that, I'll get to fixing the rear of the bus as the rear corners are too sharp. Same applies to any corners on the model so far that has too much of a sharp corner.

Bellows in the making:



Rear of bus: (What's in red is what needs to be curved)

I want to make this bus as quality as possible. Since I still find myself as a beginner, I am taking my time to prevent myself from rushing and butchering this bus. So sorry for such a long wait but I don't want to goof this lol.

I'd love to be a beta tester

General Support / Re: Need Some help here!
« on: August 11, 2017, 10:09:34 AM »
Mine use to do that too. I removed the autosave option and the buses don't freeze so much anymore :)

General Support / Re: How do I change ai in maps
« on: August 11, 2017, 10:08:13 AM »
How do I change ai in maps

You replace the ai on the map with the one you want by swapping ai lists. Here's an example. You have   vehicles\VW_Golf_2\AI_VW_Golf_2.bus and wanna switch it, erase that one and replace it with this vehicles\DBC_Chicago_Car_1\DBC_Chicago_Car_1.bus or any other ai list you want. Just ensure that the new ai list has the same number of cars as the old one did. Otherwise it might not work. You might end up seeing the blue sky or the buses may not spawn

Add-On Maps / Re: Willshire Error
« on: July 26, 2017, 12:11:50 PM »
Hi, to anyone that can assist me with this map problem I'd appreciate it. So everytime I attempt to load the map either on OMSI 2 or the Editor its gives me this error and i don't really know what this error messege is indicating. Please help me with this small problem, anyone.

That's the map from OMSI 1 right? If that's the case you should open it in editor and save it as OMSI 2. That's how I got mine to work. Got a logfile?

Add-On Maps / Re: Liberty Map - Current Version: 0.2.3
« on: July 21, 2017, 06:26:43 PM »
There is this spline that is always showing up as missing. It's Splines\Terrain Spline\Terrain-Spline_Innenstadt2\8mTerrain_Spline_Innenstadt2.sli

I have installed all the dependencies for the map. I have no clue what else to do

Vehicle Modifications / Gillig LF ZF Power-train
« on: July 19, 2017, 09:40:25 PM »
Gillig LF ZF Power-train;sa=view;down=35

newly created zf power-train for the Gillig LF. Included are the ISM-ZF, ISL9-ZF and ISL07-ZF mods. I had to borrow some scripts and sounds from other buses. It was hell to create.
Anyway please enjoy and feel free to make any suggestions. By the way, credit goes to the original creator of both this bus and the Nova LFS where I took some of the sounds and script from

Vehicle Modifications / Gillig Advantage ZF Power-train
« on: July 16, 2017, 07:56:40 AM »

Vehicle Modifications / Re: NYCT Bronx .hof files
« on: June 30, 2017, 07:52:35 AM »
What map is this for?

Pages: [1] 2 3 ... 6

Powered by EzPortal